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CG Skills

· 3D Modeling (Hard surface, organic) (Low poly/ high poly) 

· Digital Sculpting (Characters, Creatures, Props and Environments)

· Retopologizing based on 3D scans or highpoly 3D models

· Texturing and Baking maps (Displacement, Normal, AO, etc)

· Knowledge of creating shaders

· Knowledge of making correct UVs
· Knowledge of making correct edge loops and topology suitable for rend
ering and animation

· Knowledge of Vray engine and Vray shaders

· Knowledge of PBR Shaders

· Knowlege of Renderman engine

· Knowledge of creating Smart Materials and Tilable textures

· Knowledge of rigging and animation

 

Software

· Maya · Zbrush · 3D Studio Max · Substance Painter · Unreal · Substance Designer · Vray · Blender · Nuke · Quixel · Topogun · Mari · Mudbox · Photoshop · Shotgun · Houdini 

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